MB90385 Series : MB90F387SPMT
- Product Features
- Documentation
- Starterkits
- Debugger and Emulator
- (FLASH-)ROM Programming Tools
- Software Examples
- Application Notes
SERIES KEY FEATURES
DESCRIPTION
MB90385 series devices are general-purpose high-performance 16-bit micro controllers designed for process control of consumer
products, which require high-speed real-time processing. The devices of this series have the built-in full-CAN interface.
The system, inheriting the architecture of F²MC* family, employs additional instruction ready for high-level languages, expanded
addressing mode, enhanced multiply-divide instructions, and enriched bit-processing instructions. Furthermore, employment
of 32-bit accumulator achieves processing of long-word data (32 bits). The peripheral resources of MB90385 series include
the following:
8/10-bit A/D converter, UART (SCI), 8/16-bit PPG timer, 16-bit input-output timer (16-bit free-run timer, input capture 0,
1, 2, 3 (ICU)), and CAN controller.
BLOCK DIAGRAM

PRODUCT FEATURES
| Specification | Description |
| CPU [Bits] | 16 |
| Package | FPT-48P-M26 |
| Pincount | 48 |
| Flash memory | 64.00 KByte |
| RAM (code & data) | 2.00 KByte |
| VCC min | 4.50 V |
| VCC max | 5.50 V |
| Min. Temperature | -40 °C |
| Max. Temperature | 105 °C |
| Max. CPU frequency | 16.00 MHz |
| Max. I/Os | 36 |
| A/D Converter | 1 |
| A/D channels | 8 |
| A/D resolution | 10 bit |
| A/D conversion time (min.) | 6.130 µs |
| UART | 1 |
| CAN | 1 |
| Programmable Pulse Generator (PPG) | 4 |
| Input Capture Unit (ICU) | 4 |
| IOTimer | 1 |
| Reload Timer | 2 |
| Timebase Timer (TBT) | 1 |
| Watchdog | 1 |
| External IRQ | 4 |
DOCUMENTATION
- Customer Information
standby-cancel-fail-03dec02-finalj2.0e1.0
- Datasheet
ds90385-ds07-13717-5e
- Hardware Manual
hm90385-cm44-10118-5e
- Hardware Manual Correction
hm90385-cm44-10118-5et3
- Package datasheet
fpt-48p-m26
- Programming Manual
prog16lx-cm44-00201-3e
STARTERKITS
DEBUGGER and EMULATOR
Monitor Debugger
- Monitor Debugger
Accemic-MDE
Emulation Main Unit A
EVA-Chip EVA-Chip
MB90V495GCR-ESEmulation Main Unit
MB2141A or MB2141BEmulation Pod/Adapter
MB2145-507Socket
NQPACK048SD, HQPACK048SD- Accessory Kit
ACCESSORIES16
- Power Supply Unit for Starterkit
PSU_SNG12-24W
- Probe Cable
MB2132-466
- Starterkit
FLASH-CAN-48P-M26
- Starterkit
CT-161-CD
Emulation Main Unit B
EVA-Chip EVA-Chip
MB90V495GCR-ESSocket
NQPACK048SD, HQPACK048SD- Accessory Kit
ACCESSORIES16
- Emulation Main Unit
MB2147-01-E
- Emulation Pod/Adapter
MB2147-10
- Power Supply Unit for Starterkit
PSU_SNG12-24W
- Probe Cable
MB2132-466
- Starterkit
FLASH-CAN-48P-M26
- Starterkit
CT-161-CD
(FLASH-)ROM Programming Tools
CONITEC GALEP
parallel
Conitec 210865/210915CONITEC GALEP
parallel
Conitec 210880FUJITSU FLASHKIT
serial (async/sync)
SOFTWARE EXAMPLES
The following software is for demonstration purposes only. It is not fully tested, nor validated in order to fulfill its task under all circumstances. Therefore, this software or any part of it must only be used in an evaluation laboratory environment.
- In this demo project, CAN0 will work as a simple repeater.
- This example shows how ReloadTimer 1 can be used to generate the Baudrate of UART 1.
- This is a demo project for the FLASH-CAN-48P-M26 (-90F387) evaluation board.
- This is a project for the MB90385 Series to show the usage of external interrupts.
- This is a project template for the MB90385 Series.
- This is a test application to echo characters received via UART1 using RX IRQ.
- This is a test application which sends a welcome string via UART1 and echoes every received character.
- This project contains a boot strap loader and can be used to create application specific bootloaders.
- This project simply counts an internal variable and outputs the counter value to LEDs on starterkit FLASH-CAN-48P-M26.
- This projects shows how to use EIIOS with UART interface.
- This project uses interrupts of reload-timer0 and reload-timer1 to toggle port 1 (LEDs on FLASH-CAN-64P-LQFP48).
APPLICATION NOTES
Please find a selection of Application Notes here or check the complete overview:
- First steps how to use the Emulator MB2147-01 together with the Softune Workbench V30L28 or higher using an evaluation MCU with its Starter Kit.
- How to set up a hardware environment for 16LX Family MCUs.
- Recommendation for MODE-Pins in case of external noise
- This Application Note describes how to setup the Softune Workbench to automatically start the debugger at start.
- This application note describes how to use the Fujitsu’s Softune with EasyCode
- This application note describes the commands which are supported by the BiROM of the 16LX Flash MCUs in order to generate an own programming environment.
- This application note describes the most common SPI formats and how to implement them on Fujitsu 16-bit MCUs.
- This application note describes the setup and using of a third party Flash programmer, CONITEC's GALEP-5
- This application note explains the different possibilities to program the Flash MCUs.
- This application note gives a rough overview about the embedded A/D converter used within the 16LX Series and reflects the different modes that can be used.
- This application note provides some information and recommendations how to connect external crystals or resonators to Fujitsu microcontrollers. In order to achieve a proper and stable clock oscillation the composition of external circuits, PCB layout design and the microcontroller must be taken into account and evaluated carefully
- This application note roughly shows the necessary steps for transition to standby-mode and wake-up for 16LX Family MCUs.
- This application note shows some possibilies to drive a BLDC motor with different MCUs using a single PPG.
- This appnote for the 16LX Family gives hints to optimize the EMI performance.
- This document describes the debugging methods of a MB90V340 system together with a FLASH-CAN-100P-340 target board.
- This installation guide will help you to quickly start setting up the MB2147-01 emulation hardware for Fujitsu 16-bit MCUs.
- This is a short documentation to give an introduction how to start a project with the Softune Workbench.
