Workbench

Manager Functions
Software programming proceeds according to the “project file,” which contains all the information needed for program development.

Effective Project Usage
Whether working alone on several projects simultaneously or developing a project as a group, project files can be used to create a simple developing environment.

Extremely Easy to Use
Built-in Editor
The built-in editor comes complete with many useful functions, such as visual keyword emphasis and auto-indent.
Error Jump and On-line Help
Errors that occur during builds are displayed in the output window at the bottom of the screen.
Making the tag-jump from the error on display provides more detailed error information.
Support for Commercial Editors
To meet customers’ requests to use common editors, SOFTUNE can be configured to use the following commercial editors:
Codewright32, TextPAD32 and others.
Customizable Environment
When sharing files, cooperation with the Source Code Management Tool is assured, and File Type Conversion Tools are called up, so each person can operate in his or her own customized developing environment.

Debugger Function
SOFTUNE Workbench supports three debuggers needed at various stages of development.
The appropriate debugger environment can be selected to match the situation.

Easy-to-see Screen Information
The user can freely change the screen layout by selecting the necessary windows. In addition, the displayed information can be selected to provide only the required information.
Simple Environment Settings
Debugging Environment: Setup Wizard
The setup wizard supports selection of communication lines with Emulation Pods and boards, as well as window settings.
MCU Operating Environment
The so-called "CPU information file," which contains the information required to support all MCUs, is provided as standard.
Necessary information such as I/O port locations, ROM/RAM capacity and initial addresses can be set automatically.
Saving and Restoring Debugging Environment
Previous debugging environment specifications, such as window locations, breakpoint settings, and memory mapping information,
are saved, so these settings are restored when the program is next started.
SOFTUNE is a trademark of Fujitsu Ltd.
REALOS is a trademark of Fujitsu Ltd. µITRON is the abbreviation of “Micro Industrial TRON.”
TRON is the abbreviation of “The Real-time Operating system Nucleus.”
Microsoft, Windows, and Windows NT are the registered trademarks of Microsoft Corporation in the U.S.A. and other countries.
Other company names and brand names are the trademarks or registered trademarks of their respective owners.
