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Research Papers

Fujitsu Palm Vein Technology

  • The Biometric Consortium Conference
    19-21 September 2005 Arlington, Virginia USA

    PDF Palm vein authentication technology and its applications (329KB / A4)
    This paper discusses the contactless palm vein authentication device that uses blood vessel patterns as a personal identifying factor. The vein information is hard to duplicate since veins are internal to the human body. The palm vein authentication technology offers a high level of accuracy, and delivers the following results: a false rejection rate (FRR) of 0.01%, and a false acceptance rate (FAR) of 0.00008% or lower, based on Fujitsu research using the data of 140,000 palms. Several banks in Japan have used the palm vein authentication technology for customer identification since July 2004. In addition, Fujitsu has integrated the technology into the access control of electronic door lock systems. Fujitsu plans to further expand applications for this technology by downsizing the sensor and improving the verification speed.

Fujitsu Robotics Technology

  • The 19th Annual Conference of the Robotics Society of Japan
    18 - 20 September 2001 Tokyo, Japan

    PDF Biologically Inspired Spinal locomotion Controller for Humanoid Robot (62KB / A4)

    A biologically inspired design strategy for humanoid robot locomotion control and its simulation implementation is presented in this paper. Firstly, the dynamics model of humanoid robot, biologically plausible spinal motor neural circuits, and virtual muscular module are constructed. Then, the control strategy for adaptive bipedal locomotion is investigated, also the development of the general-purpose robot simulation environment is discussed. This research shows that the locomotion control flexibility and autonomy are achieved based on integration of biological foundations, computational neuroscience and robotics, and this work also provides primary consideration for future engineering solution for both real robot and neurological disorder.
  • The 20th Annual Conference of the Robotics Society of Japan 2002
    12 - 14 October 2002 Osaka, Japan

    PDF Neural Locomotion Controller Design and Implementation for Humanoid Robot HOAP-1 (128KB / A4)

    This article explores a biologically inspired approach to control the humanoid robot with many DOFs using Central Pattern Generator (CPG) . The CPG is constructed by combination of groups of neural circuits that are modeled by recurrent neural networks. The numerical perturbation method is used to guide the combination procedure for desired motion CPG in a step by step manner. Validity of this approach is examined using HOAP-1, an open architecture humanoid platform. The operation and development environment for neural control is also described in detail.
  • The 20th Annual Conference of the Robotics Society of Japan 2002
    12 - 14 October 2002 Osaka, Japan

    PDF Recurrent Neural Network Language for Robot Learning (98KB / A4)

    Recurrent neural network has been used in wide range of applications based on traditional programming language such as C. However, when it comes to complex system, such as a humanoid robot, it is hard for these languages to generate the motion pattern. In this paper, therefore, we present an RNN language, suitable for the programmer to reflect the biological process, easy to implement, and it can fit well the learning process.
  • The First Asia International Symposium on Mechatronics(AISM 2004)
    27 - 30 September 2004 Xi’an, China

    PDF Motion Generation of Humanoid Robot based on Polynomials Generated by Recurrent Neural Network (357KB / A4)

    Humanoid robots are expected to have variety of motions that enables good interaction with real human environment. Making a program for generating several stable motions using the standard programming language such as C is not only time consuming but also hard to understand and tune. For this, a suitable recurrent neural network language (RNN) inspired from neurobiology has been developed. In this paper, a simple method of motion generation based on polynomials generated by RNN is presented. All motions are generated using a basic RNN circuit of a first order polynomial. Using this method it is easy to generate a complex motion of humanoid robot. Furthermore, Feedback controllers can be easily inserted in the RNN circuit of a motion at any desired timing. Both rhythmic and non-rhythmic motion can be generated based on the same strategy. The effectiveness of the proposed method is verified by experimental results.